Bridging Realities: Enabling the Future of Smart Glasses

bridging-realities

2018 - 2019
Topic
Client
My Role

How might smart glasses enhance everyday perception without disrupting our connection to the real world?

Bridging Realities: Enabling the Future of Smart Glasses
2018 - 2019
Case Study (external)
Topic
Virtual Realities
Dev Kit
Client
TOOZ Technologies
My Role
UX Concept, Project Management
Design Studio
Intuity Media Lab

As a designer on this project, I had the opportunity to contribute to the development of a powerful and intuitive toolkit that empowers developers and companies to create their own applications for smart glasses. The project was a collaboration between Intuity and tooz, with the goal of bridging the gap between cutting-edge technology and real-world use cases.

‍

The key objective was to design a toolkit that could be distributed to companies and lead users, allowing them to easily prototype and test new use cases for smart glasses. By doing so, we aimed to encourage a community of practice around the tooz ecosystem and accelerate adoption beyond early adopters into the mainstream. The DevKit had to be user-friendly, well-documented, and flexible enough to support a wide range of applications — all while maintaining a consistent and intuitive user experience.

‍

This project was not only about shaping the future of augmented vision — it was about making that future approachable, usable, and real.

‍

My Role

‍I was part of the UX design team responsible for crafting the interaction ecosystem for the tooz DevKit. My focus was on designing a coherent user experience that feels natural, intuitive, and scalable across various application types. This involved creating smart tools and digital assistants that support users with context-relevant guidance, ensuring that the toolkit enables not just experimentation but meaningful exploration.

‍

‍

Key learnings:

- Designing for emerging technology requires adaptability → Working with rapidly evolving hardware and software demands flexible, iterative design processes.

- Balancing simplicity and flexibility is crucial → The DevKit had to be powerful enough for developers, yet intuitive enough for non-technical users.

- User-centered design is essential for adoption → Creating meaningful and intuitive experiences is key to making smart glasses usable in everyday life.

- Consistency in UX supports scalability → A unified interaction model ensures that new applications feel familiar and trustworthy to users.

- Rapid prototyping accelerates learning → Early testing with real users provided fast feedback and significantly improved the final design.

‍

Many thanks to the team at TOOZ Technologies and Intuity Media Lab for the inspiring project and the trust in my skills as a project manager.

As a designer on this project, I had the opportunity to contribute to the development of a powerful and intuitive toolkit that empowers developers and companies to create their own applications for smart glasses. The project was a collaboration between Intuity and tooz, with the goal of bridging the gap between cutting-edge technology and real-world use cases.

‍

The key objective was to design a toolkit that could be distributed to companies and lead users, allowing them to easily prototype and test new use cases for smart glasses. By doing so, we aimed to encourage a community of practice around the tooz ecosystem and accelerate adoption beyond early adopters into the mainstream. The DevKit had to be user-friendly, well-documented, and flexible enough to support a wide range of applications — all while maintaining a consistent and intuitive user experience.

‍

This project was not only about shaping the future of augmented vision — it was about making that future approachable, usable, and real.

‍

My Role

‍I was part of the UX design team responsible for crafting the interaction ecosystem for the tooz DevKit. My focus was on designing a coherent user experience that feels natural, intuitive, and scalable across various application types. This involved creating smart tools and digital assistants that support users with context-relevant guidance, ensuring that the toolkit enables not just experimentation but meaningful exploration.

‍

‍

Key learnings:

- Designing for emerging technology requires adaptability → Working with rapidly evolving hardware and software demands flexible, iterative design processes.

- Balancing simplicity and flexibility is crucial → The DevKit had to be powerful enough for developers, yet intuitive enough for non-technical users.

- User-centered design is essential for adoption → Creating meaningful and intuitive experiences is key to making smart glasses usable in everyday life.

- Consistency in UX supports scalability → A unified interaction model ensures that new applications feel familiar and trustworthy to users.

- Rapid prototyping accelerates learning → Early testing with real users provided fast feedback and significantly improved the final design.

‍

Many thanks to the team at TOOZ Technologies and Intuity Media Lab for the inspiring project and the trust in my skills as a project manager.

No items found.

As a designer on this project, I had the opportunity to contribute to the development of a powerful and intuitive toolkit that empowers developers and companies to create their own applications for smart glasses. The project was a collaboration between Intuity and tooz, with the goal of bridging the gap between cutting-edge technology and real-world use cases.

‍

The key objective was to design a toolkit that could be distributed to companies and lead users, allowing them to easily prototype and test new use cases for smart glasses. By doing so, we aimed to encourage a community of practice around the tooz ecosystem and accelerate adoption beyond early adopters into the mainstream. The DevKit had to be user-friendly, well-documented, and flexible enough to support a wide range of applications — all while maintaining a consistent and intuitive user experience.

‍

This project was not only about shaping the future of augmented vision — it was about making that future approachable, usable, and real.

‍

My Role

‍I was part of the UX design team responsible for crafting the interaction ecosystem for the tooz DevKit. My focus was on designing a coherent user experience that feels natural, intuitive, and scalable across various application types. This involved creating smart tools and digital assistants that support users with context-relevant guidance, ensuring that the toolkit enables not just experimentation but meaningful exploration.

‍

‍

Key learnings:

- Designing for emerging technology requires adaptability → Working with rapidly evolving hardware and software demands flexible, iterative design processes.

- Balancing simplicity and flexibility is crucial → The DevKit had to be powerful enough for developers, yet intuitive enough for non-technical users.

- User-centered design is essential for adoption → Creating meaningful and intuitive experiences is key to making smart glasses usable in everyday life.

- Consistency in UX supports scalability → A unified interaction model ensures that new applications feel familiar and trustworthy to users.

- Rapid prototyping accelerates learning → Early testing with real users provided fast feedback and significantly improved the final design.

‍

Many thanks to the team at TOOZ Technologies and Intuity Media Lab for the inspiring project and the trust in my skills as a project manager.

NEXT PROJECTS

Intelligent & trainable AI microscope
Make uncertainty a method
Industry 4.0: The future of production